{ "furnace_icon" "1" ColorId WHITE }
{ "spell_speed_icon" "1" ColorId WHITE }
{ "multi_weapon_icon" "1" ColorId WHITE }
{ "digging_icon" "1" ColorId WHITE }
{ "damage_icon" "1" ColorId WHITE }
{ "spell_damage_icon" "1" ColorId WHITE }
{ "fire_damage_icon" "1" ColorId WHITE }
{ "acid_damage_icon" "1" ColorId WHITE }
{ "cold_damage_icon" "1" ColorId WHITE }
{ "ranged_damage_icon" "1" ColorId WHITE }
{ "defense_icon" "1" ColorId WHITE }
{ "parry_icon" "1" ColorId WHITE }
{ "divinity_icon" "1" ColorId WHITE }
{ viewId = "keeper1" symbol = "@" color = ColorId PURPLE weaponOrigin = {4 13} }
{ viewId = "keeper2" symbol = "@" color = ColorId PURPLE weaponOrigin = {4 13} }
{ viewId = "keeper3" symbol = "@" color = ColorId PURPLE weaponOrigin = {4 12} }
{ viewId = "keeper4" symbol = "@" color = ColorId PURPLE weaponOrigin = {4 12} }
{ viewId = "keeper_f1" symbol = "@" color = ColorId PINK weaponOrigin = {4 13} }
{ viewId = "keeper_f2" symbol = "@" color = ColorId PINK weaponOrigin = {4 13} }
{ viewId = "keeper_f3" symbol = "@" color = ColorId PINK weaponOrigin = {4 12} }
{ viewId = "keeper_f4" symbol = "@" color = ColorId PINK weaponOrigin = {4 12} }
{ viewId = "keeper_knight1" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 15} }
{ viewId = "keeper_knight2" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 15} }
{ viewId = "keeper_knight3" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 16} }
{ viewId = "keeper_knight4" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 16} }
{ viewId = "keeper_knight_f1" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 15} }
{ viewId = "keeper_knight_f2" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 15} }
{ viewId = "keeper_knight_f3" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 16} }
{ viewId = "keeper_knight_f4" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 16} }
{ viewId = "bishop1" symbol = "@" color = ColorId LIGHT_BLUE weaponOrigin = {7 19} }
{ viewId = "bishop2" symbol = "@" color = ColorId LIGHT_BLUE weaponOrigin = {7 19} }
{ viewId = "bishop3" symbol = "@" color = ColorId LIGHT_BLUE weaponOrigin = {7 19} }
{ viewId = "bishop4" symbol = "@" color = ColorId LIGHT_BLUE weaponOrigin = {7 19} }
{ viewId = "bishop5" symbol = "@" color = ColorId PURPLE weaponOrigin = {7 19} }
{ viewId = "mother_superior1" symbol = "@" color = ColorId LIGHT_GREEN weaponOrigin = {7 19} }
{ viewId = "mother_superior2" symbol = "@" color = ColorId LIGHT_GREEN weaponOrigin = {7 19} }
{ viewId = "mother_superior3" symbol = "@" color = ColorId LIGHT_GREEN weaponOrigin = {7 19} }
{ viewId = "mother_superior4" symbol = "@" color = ColorId LIGHT_GREEN weaponOrigin = {7 19} }
{ viewId = "mother_superior5" symbol = "@" color = ColorId PURPLE weaponOrigin = {7 19} }
{ viewId = "acolyte" symbol = "@" color = ColorId LIGHT_BROWN weaponOrigin = {4 13} }
{ viewId = "acolyte_f" sprite = "acolyte" symbol = "@" color = ColorId LIGHT_BROWN weaponOrigin = {4 13} }
{ viewId = "armed_brother" symbol = "@" color = ColorId WHITE weaponOrigin = {4 13}   }
{ viewId = "nun_mage" symbol = "@" color = ColorId WHITE weaponOrigin = {4 13} }
{ viewId = "squire" symbol = "@" color = ColorId WHITE weaponOrigin = {4 13}   }
{ viewId = "squire_f" symbol = "@" color = ColorId YELLOW weaponOrigin = {3 14}   }
{ "demon_dweller" "U" ColorId PURPLE }
{ "demon_lord" "U" ColorId YELLOW }
{ viewId = "vampire_warrior" symbol = "V" color = ColorId DARK_GRAY weaponOrigin = {2 12} }
{ "vampire_lord" "V" ColorId PURPLE }
{ "vampire_brute" "V" ColorId LIGHT_BROWN }
{ "devil" "&" ColorId ORANGE }
{ viewId = "satan" symbol = "&" color = ColorId RED weaponOrigin = {6 23} }
{ viewId = "tengu" symbol = "&" color = ColorId LIGHT_BLUE }
{ viewId = "shaitan" symbol = "&" color = ColorId LIGHT_RED }
{ viewId = "banshee" symbol = "&" color = ColorId LIGHT_BROWN }
{ viewId = "vetala" symbol = "&" color = ColorId GREEN }
{ viewId = "leyak" symbol = "&" color = ColorId YELLOW }
{ viewId = "baku" symbol = "&" color = ColorId WHITE }
{ viewId = "rakshasa" symbol = "&" color = ColorId ORANGE }
{ viewId = "ghoul" symbol = "&" color = ColorId LIGHT_GRAY }
{ viewId = "suanggi" sprite = "sunaggi" symbol = "&" color = ColorId LIGHT_GREEN }
{ "adoxie_foot_left" "u" ColorId PURPLE }
{ "adoxie_foot_right" "u" ColorId PURPLE }
{ "adoxie_hand_right" "u" ColorId PURPLE }
{ "adoxie_hand_left" "u" ColorId PURPLE }
{ "adoxie_head" "U" ColorId PURPLE }
{ "adoxie_eye" "," ColorId PURPLE }
{ viewId = "adoxie_priest" symbol = "@" color = ColorId PURPLE weaponOrigin = {4 13} }
{ "gargoyle" "&" ColorId ORANGE }
{ viewId = "scarecrow" symbol = "T" color = ColorId LIGHT_BLUE }
{ viewId = "gargoyle_statue" symbol = "&" color = ColorId LIGHT_GRAY
  roundShadow = true }
{ "necromancer1" "@" ColorId PURPLE }
{ "necromancer2" "@" ColorId PURPLE }
{ "necromancer3" "@" ColorId PURPLE }
{ "necromancer4" "@" ColorId PURPLE }
{ "necromancer_f1" "@" ColorId PURPLE }
{ "necromancer_f2" "@" ColorId PURPLE }
{ "necromancer_f3" "@" ColorId PURPLE }
{ "necromancer_f4" "@" ColorId PURPLE }
{ "abomination" "z" ColorId PURPLE }
{ viewId = "adoxie_statue" symbol = "U" color = ColorId LIGHT_GRAY
  roundShadow = true }
{ viewId = "adoxie_foot_statue_left" symbol = "L" color = ColorId LIGHT_GRAY
  roundShadow = true }
{ viewId = "adoxie_foot_statue_right" symbol = "R" color = ColorId LIGHT_GRAY
  roundShadow = true }
{ "unicorn" "h" ColorId WHITE }
{ "elf" "@" ColorId LIGHT_GREEN }
{ "elf_woman" "@" ColorId LIGHT_GREEN }
{ "elf_archer" "@" ColorId GREEN }
{ "elf_child" "@" ColorId LIGHT_GREEN }
{ viewId = "elf_lord" symbol = "@" color = ColorId DARK_GREEN weaponOrigin = {6 14} }
{ "dark_elf" "@" ColorId ALMOST_DARK_GRAY }
{ "dark_elf_woman" "@" ColorId ALMOST_DARK_GRAY }
{ viewId = "dark_elf_warrior" symbol = "@" color = ColorId GRAY weaponOrigin = {6 14} }
{ "dark_elf_child" "@" ColorId ALMOST_GRAY }
{ viewId = "dark_elf_lord" symbol = "@" color = ColorId LIGHT_GRAY weaponOrigin = {6 14} }
{ "driad" "@" ColorId LIGHT_BROWN }
{ viewId = "kobold" symbol = "k" color = ColorId LIGHT_BROWN weaponOrigin = {7 17} }
{ viewId = "lizardman" symbol = "@" color = ColorId LIGHT_BROWN weaponOrigin = {2 15} }
{ viewId = "lizardlord" symbol = "@" color = ColorId BROWN weaponOrigin = {2 12} }
{ "lizardlord" "@" ColorId BROWN }
{ "imp" "i" ColorId LIGHT_BROWN }
{ "prisoner" "@" ColorId LIGHT_BROWN }
{ "chicken" "c" ColorId YELLOW }
{ "gnome" "g" ColorId GREEN }
{ "gnome_boss" "g" ColorId DARK_BLUE }
{ viewId = "dwarf" symbol = "h" color = ColorId BLUE weaponOrigin = {3 17} }
{ "dwarf_player" "h" ColorId BLUE }
{ "dwarf_mage" "h" ColorId PINK }
{ "dwarf_crossbowman" "h" ColorId YELLOW }
{ viewId = "dwarf_fighter" symbol = "h" color = ColorId DARK_BLUE weaponOrigin = {3 15} }
{ "dwarf_blacksmith" "h" ColorId WHITE }
{ "dwarf_mage_f" "h" ColorId PINK }
{ "dwarf_crossbowman_f" "h" ColorId YELLOW }
{ viewId = "dwarf_fighter_f" symbol = "h" color = ColorId DARK_BLUE weaponOrigin = {3 15} }
{ "dwarf_blacksmith_f" "h" ColorId WHITE }
{ viewId = "dwarf_baron" symbol = "h" color = ColorId PURPLE weaponOrigin = {3 15} }
{ "dwarf_female" "h" ColorId LIGHT_BLUE }
{ viewId = "shopkeeper" symbol = "@" color = ColorId LIGHT_BLUE weaponOrigin = {3 14} }
{ "floor" "." ColorId LIGHT_GRAY }
{ viewId = "roof" symbol = "=" color = ColorId LIGHT_RED sprite = "rr_roof_base" mountainSides = "rr_roof" }
{ "floor_red" "." ColorId LIGHT_RED }
{ viewId = "bridge" symbol = "_" color = ColorId BROWN wallConnections = true }
{ viewId = "bridge_stone" symbol = "_" color = ColorId DARK_GRAY wallConnections = true }
{ "keeper_floor" "." ColorId WHITE }
{ "wood_floor1" "." ColorId LIGHT_BROWN }
{ "wood_floor2" "." ColorId BROWN }
{ "wood_floor3" "." ColorId BROWN }
{ "wood_floor4" "." ColorId LIGHT_BROWN }
{ "wood_floor5" "." ColorId BROWN }
{ "stone_floor1" "." ColorId LIGHT_GRAY }
{ "stone_floor2" "." ColorId GRAY }
{ "stone_floor3" "." ColorId GRAY }
{ "stone_floor4" "." ColorId LIGHT_GRAY }
{ "stone_floor5" "." ColorId GRAY }
{ "carpet_floor1" "." ColorId PURPLE }
{ "carpet_floor2" "." ColorId PINK }
{ "carpet_floor3" "." ColorId PINK }
{ "carpet_floor4" "." ColorId PURPLE }
{ "carpet_floor5" "." ColorId PINK }
{ "floor_speed" "." ColorId LIGHT_RED }
{ "floor_blind" "." ColorId YELLOW }
{ "floor_invi" "." ColorId LIGHT_BLUE }
{ "floor_regen" "." ColorId GREEN }
{ "floor_peace" "." ColorId WHITE }
{ viewId = "totem" symbol = "T" color = ColorId WHITE
  roundShadow = true }
{ "fallen_tree" "*" ColorId GREEN false "treecut" }
{ "tree_trunk" "." ColorId BROWN false "treecut" }
{ viewId = "swish_wheat" symbol = "𝃰" color = ColorId YELLOW  wallConnections = true }
{ "stones" "." ColorId GRAY }
{ viewId = "termite_mound" symbol = "^" color = ColorId LIGHT_BROWN
  roundShadow = true }
{ "flower1" "." ColorId RED }
{ "flower2" "." ColorId YELLOW }
{ "flower3" "." ColorId LIGHT_BLUE }
{ viewId = "down_staircase" symbol = "➘" color = ColorId ALMOST_WHITE isSymbolFont = true highlightAbove = true }
{ viewId = "up_staircase" symbol = "➚" color = ColorId ALMOST_WHITE isSymbolFont = true highlightAbove = true }
{ viewId = "down_staircase_carpet" symbol = "➘" color = ColorId LIGHT_RED isSymbolFont = true highlightAbove = true }
{ viewId = "up_staircase_carpet" symbol = "➚" color = ColorId LIGHT_RED isSymbolFont = true highlightAbove = true }
{ viewId = "down_staircase_castle" symbol = "➘" color = ColorId LIGHT_BLUE isSymbolFont = true highlightAbove = true }
{ viewId = "up_staircase_castle" symbol = "➚" color = ColorId LIGHT_BLUE isSymbolFont = true highlightAbove = true }
{ viewId = "down_staircase_rock" symbol = "➘" color = ColorId YELLOW isSymbolFont = true highlightAbove = true }
{ viewId = "up_staircase_rock" symbol = "➚" color = ColorId YELLOW isSymbolFont = true highlightAbove = true }
{ "map_unknown" "?" ColorId GREEN }
{ "map_fow" " " ColorId BLACK }
{ "map_grass1" "." ColorId LIGHT_GREEN }
{ "map_grass2" "." ColorId GREEN }
{ "map_grass3" "." ColorId GREEN }
{ "map_grass4" "." ColorId LIGHT_GREEN }
Def Connections(Name)
  { Name + "_nw" " " ColorId LIGHT_GREEN }
  { Name + "_w" " " ColorId LIGHT_GREEN }
  { Name + "_sw" " " ColorId LIGHT_GREEN }
  { Name + "_s" " " ColorId LIGHT_GREEN }
  { Name + "_se" " " ColorId LIGHT_GREEN }
  { Name + "_e" " " ColorId LIGHT_GREEN }
  { Name + "_ne" " " ColorId LIGHT_GREEN }
  { Name + "_n" " " ColorId LIGHT_GREEN }
End
Connections("map_grass")
Connections("map_sand")
Connections("map_snow")
Connections("map_mountains")
Connections("map_swamp")
{ "map_snow1" "." ColorId WHITE }
{ "map_snow2" "." ColorId LIGHT_BLUE }
{ "map_snow3" "." ColorId WHITE }
{ "map_snow4" "." ColorId LIGHT_BLUE }
{ "map_water1" "~" ColorId LIGHT_BLUE }
{ "map_water2" "~" ColorId BLUE }
{ "map_water3" "~" ColorId LIGHT_BLUE }
{ "map_water5" "~" ColorId BLUE }
{ "map_sand1" "." ColorId YELLOW }
{ "map_sand2" "." ColorId LIGHT_BROWN }
{ "map_sand3" "." ColorId YELLOW }
{ "map_sand4" "." ColorId LIGHT_BROWN }
{ "map_swamp1" "~" ColorId GREEN }
{ "map_swamp2" "~" ColorId LIGHT_GREEN }
{ "map_swamp3" "~" ColorId GREEN }
{ "map_swamp4" "~" ColorId LIGHT_GREEN }
{ "map_pond1" "o" ColorId BLUE }
{ "map_tree1" "T" ColorId GREEN }
{ "map_tree2" "T" ColorId LIGHT_GREEN }
{ "map_tree3" "T" ColorId GREEN }
{ "map_mountains1" "^" ColorId LIGHT_GRAY }
{ "map_mountains2" "^" ColorId GRAY }
{ "map_mountains3" "^" ColorId LIGHT_GRAY }
{ "map_mountains4" "^" ColorId GRAY }
{ "map_mountains5" "^" ColorId GRAY }
{ "map_mountains_large" "^" ColorId LIGHT_GRAY }
{ "map_mountains_large2" "^" ColorId GRAY }
{ "map_mountains_large3" "^" ColorId GRAY }
{ "map_mountains_large4" "^" ColorId GRAY }
{ "map_mountains_snow1" "^" ColorId WHITE }
{ "map_mountains_snow2" "^" ColorId WHITE }
{ "map_mountains_snow3" "^" ColorId WHITE }
{ "map_mountains_snow4" "^" ColorId WHITE }
{ "map_mountains_snow5" "^" ColorId WHITE }
{ "map_mountains_bg1" "^" ColorId LIGHT_GRAY }
{ "map_house1" "o" ColorId BLUE }
{ "map_house2" "o" ColorId BROWN }
{ "map_house_elf" "o" ColorId LIGHT_GREEN }
{ "map_shop1" "o" ColorId PINK }
{ "map_blacksmith1" "o" ColorId LIGHT_GRAY }
{ "map_stable1" "o" ColorId LIGHT_BROWN }
{ "map_castle1" "o" ColorId BLUE }
{ "map_guard_house1" "o" ColorId LIGHT_GRAY }
{ "map_castle_snow1" "o" ColorId LIGHT_BLUE }
{ "map_thieves" "o" ColorId LIGHT_BROWN }
{ "map_warriors" "o" ColorId DARK_BROWN }
{ "map_house_snow1" "o" ColorId SKY_BLUE }
{ "map_dungeon1" ">" ColorId GRAY }
{ "map_dungeon2" ">" ColorId GRAY }
{ "map_dwarves" ">" ColorId LIGHT_BLUE }
{ "map_ants" ">" ColorId WHITE }
{ "map_ents" "@" ColorId LIGHT_BROWN }
{ "map_hydra" "H" ColorId PURPLE }
{ "map_dragon" "D" ColorId RED }
{ "map_green_dragon" "D" ColorId GREEN }
{ "map_adoxie" ">" ColorId PURPLE }
{ "map_white_dragon" ">" ColorId GRAY }
{ "map_tower1" "|" ColorId GRAY }
{ "map_grave1" "+" ColorId GRAY }
{ "map_base1" "X" ColorId PINK }
{ "map_highlight" "_" ColorId WHITE }
{ "map_cloud" "O" ColorId WHITE }
{ "waternesw" "~" ColorId LIGHT_BLUE }
{ "dungeon_entrance" "➘" ColorId GRAY }
{ "unknown_monster" "?" ColorId LIGHT_GREEN false "unknown" }
{ "destroy_button" "X" ColorId RED false "remove" }
{ "empty" " " ColorId BLACK }
{ "black" " " ColorId BLACK }
{ "dig_mark" " " ColorId BLACK }
{ "dig_mark2" " " ColorId BLACK }
{ "tile_below" " " ColorId BLACK }
{ "guard_zone" "0" ColorId WHITE }
{ "phylactery_tether" " " ColorId BLACK }
{ "forbid_zone" "#" ColorId RED false "dig_mark" ColorId RED }
{ viewId = "goblin_shaman" symbol = "o" color = ColorId YELLOW weaponOrigin = {21 17} }
{ "harpy" "R" ColorId YELLOW }
{ viewId = "bandit" symbol = "@" color = ColorId DARK_BLUE weaponOrigin = {4 15} }
{ viewId = "doppleganger" symbol = "&" color = ColorId YELLOW weaponOrigin = {3 14} }
{ "ice_demon" "&" ColorId LIGHT_BLUE }
{ "succubus" "&" ColorId RED }
{ "ghost" "&" ColorId WHITE }
{ "wraith" "&" ColorId LIGHT_GRAY }
{ "shapeshifter" "&" ColorId PINK }
{ "spirit" "&" ColorId YELLOW }
{ "galeam" "c" ColorId LIGHT_BROWN }
{ "cherub" "c" ColorId YELLOW }
{ "djinn" "&" ColorId LIGHT_BLUE }
{ "naga" "N" ColorId RED }
{ "kirin" "K" ColorId ORANGE }
{ "red_dragon" "D" ColorId RED }
{ "bone_dragon" "D" ColorId LIGHT_GRAY }
{ viewId = "balrog" symbol = "&" color = ColorId RED fx = { SMOKE} weaponOrigin = {2 23}}
{ "balrogs_whip" "(" ColorId RED }
{ viewId = "cyclops" symbol = "C" color = ColorId GREEN weaponOrigin = {3 20} }
{ "yeti" "Y" ColorId WHITE }
{ viewId = "minotaur" symbol = "M" color = ColorId PURPLE weaponOrigin = {5 14} }
{ "soft_monster" "M" ColorId PINK }
{ "hydra" "H" ColorId PURPLE }
{ "shelob" "S" ColorId PURPLE }
{ viewId = "witch" symbol = "@" color = ColorId BROWN weaponOrigin = {2 15} }
{ viewId = "witchman" symbol = "@" color = ColorId WHITE weaponOrigin = {5 14} }
{ viewId = "knight" symbol = "@" color = ColorId LIGHT_GRAY weaponOrigin = {4 14} }
{ viewId = "jester" symbol = "@" color = ColorId PINK weaponOrigin = {3 18} }
{ viewId = "priest" symbol = "@" color = ColorId SKY_BLUE weaponOrigin = {5 15} }
{ "cleric" "@" ColorId WHITE }
{ viewId = "teuton" symbol = "@" color = ColorId ALMOST_WHITE weaponOrigin = {4 16}   }
{ "teuton_boss" "@" ColorId PINK }
{ viewId = "templar" sprite = "templar1" symbol = "@" color = ColorId ALMOST_WHITE weaponOrigin = {7 16}   }
{ "artisan" "@" ColorId LIGHT_BROWN }
{ "friar" "@" ColorId DARK_BROWN }
{ "black_market_guard" "B" ColorId BROWN }
{ viewId = "warrior" symbol = "@" color = ColorId DARK_GRAY weaponOrigin = {6 14} }
{ viewId = "shaman" symbol = "@" color = ColorId YELLOW weaponOrigin = {6 14} }
{ viewId = "thief" symbol = "@" color = ColorId LIGHT_BROWN weaponOrigin = {4 16} }
{ viewId = "thief_leader" symbol = "@" color = ColorId BROWN weaponOrigin = {5 16} }
{ viewId = "sorcerer" symbol = "@" color = ColorId PURPLE weaponOrigin = {4 14} }
{ "flying_carpet" "_" ColorId PINK }
{ viewId = "duke1" symbol = "@" color = ColorId BLUE sprite = "knightboss1" weaponOrigin = {3 15} }
{ viewId = "duke2" symbol = "@" color = ColorId BLUE sprite = "knightboss2" weaponOrigin = {3 15} }
{ viewId = "duke3" symbol = "@" color = ColorId BLUE sprite = "knightboss3" weaponOrigin = {3 16} }
{ viewId = "duke4" symbol = "@" color = ColorId BLUE sprite = "knightboss4" weaponOrigin = {4 14} }
{ viewId = "duke_f1" symbol = "@" color = ColorId LIGHT_BLUE sprite = "knightboss_f1" weaponOrigin = {3 15} }
{ viewId = "duke_f2" symbol = "@" color = ColorId LIGHT_BLUE sprite = "knightboss_f2" weaponOrigin = {3 15} }
{ viewId = "duke_f3" symbol = "@" color = ColorId LIGHT_BLUE sprite = "knightboss_f3" weaponOrigin = {3 16} }
{ viewId = "duke_f4" symbol = "@" color = ColorId LIGHT_BLUE sprite = "knightboss_f4" weaponOrigin = {4 14} }
{ "archer" "@" ColorId BROWN }
{ "peasant" "@" ColorId GREEN }
{ "peasant_woman" "@" ColorId GREEN }
{ "prostitute" "@" ColorId PINK }
{ "gigolo" "@" ColorId PINK }
{ "child" "@" ColorId LIGHT_GREEN }
{ "eskimo" "@" ColorId LIGHT_GRAY }
{ "eskimo_woman" "@" ColorId LIGHT_GRAY }
{ "eskimo_child" "@" ColorId GRAY }
{ "native1" "@" ColorId BROWN }
{ "native2" "@" ColorId BROWN }
{ "native3" "@" ColorId LIGHT_BROWN }
{ "nomad" "@" ColorId LIGHT_BROWN }
{ "nomad_woman" "@" ColorId LIGHT_BROWN }
{ "nomad_child" "@" ColorId BROWN }
{ "clay_golem" "Y" ColorId YELLOW }
{ "stone_golem" "Y" ColorId LIGHT_GRAY }
{ "iron_golem" "Y" ColorId ORANGE }
{ "lava_golem" "Y" ColorId RED }
{ "ada_golem" "Y" ColorId LIGHT_BLUE }
{ "automaton" "A" ColorId LIGHT_GRAY }
{ "automaton_worker" "a" ColorId LIGHT_BROWN }
{ "automaton_corpus" "A" ColorId LIGHT_GRAY }
{ "helicopter" "H" ColorId LIGHT_GRAY }
{ "automaton_light" "A" ColorId YELLOW }
{ "automaton_heavy" "A" ColorId DARK_BLUE }
{ "automaton_head" ")" ColorId LIGHT_BROWN }
{ "automaton_fire" ")" ColorId LIGHT_BROWN }
{ "automaton_oil" ")" ColorId LIGHT_BROWN }
{ "automaton_acid" ")" ColorId LIGHT_BROWN }
{ "automaton_spell" ")" ColorId LIGHT_BROWN }
{ "automaton_arrow" ")" ColorId LIGHT_BROWN }
{ "automaton_legs" ")" ColorId LIGHT_BROWN }
{ "automaton_arms" ")" ColorId LIGHT_BROWN }
{ "automaton_repair" ")" ColorId LIGHT_BROWN }
{ "automaton_drill" ")" ColorId LIGHT_BROWN }
{ "automaton_crafting" ")" ColorId LIGHT_BROWN }
{ "kaboom_head" ")" ColorId LIGHT_BROWN }
{ "installed_kaboom_head" ")" ColorId LIGHT_BROWN }
{ "installed_head" ")" ColorId LIGHT_BROWN }
{ "installed_fire" ")" ColorId LIGHT_BROWN }
{ "installed_oil" ")" ColorId LIGHT_BROWN }
{ "installed_acid" ")" ColorId LIGHT_BROWN }
{ "installed_spell" ")" ColorId LIGHT_BROWN }
{ "installed_arrow" ")" ColorId LIGHT_BROWN }
{ "installed_legs" ")" ColorId LIGHT_BROWN }
{ "installed_arms" ")" ColorId LIGHT_BROWN }
{ "installed_repair" ")" ColorId LIGHT_BROWN }
{ "installed_drill" ")" ColorId LIGHT_BROWN }
{ "installed_crafting" ")" ColorId LIGHT_BROWN }
{ viewId = "elementalist" symbol = "@" color = ColorId YELLOW weaponOrigin = {4 11} }
{ "air_elemental" "E" ColorId LIGHT_BLUE }
{ "fire_elemental" "E" ColorId RED }
{ "water_elemental" "E" ColorId BLUE }
{ "earth_elemental" "E" ColorId GRAY }
{ "ent" "E" ColorId LIGHT_BROWN }
{ viewId = "angel" symbol = "A" color = ColorId LIGHT_BLUE weaponOrigin = {3 19} }
{ "zombie" "Z" ColorId GREEN }
{ "zombie_artisan" "Z" ColorId LIGHT_BLUE }
{ "zombie_mage" "Z" ColorId PINK }
{ viewId = "skeleton_warrior" symbol = "S" color = ColorId LIGHT_GRAY weaponOrigin = {3 16} }
{ "skeleton_archer" "S" ColorId LIGHT_BLUE }
{ "skeletal_abomination" "S" ColorId PURPLE }
{ "slasher" "S" ColorId LIGHT_BROWN }
{ viewId = "juggernaut" symbol = "J" color = ColorId BROWN weaponOrigin = {26 13} }
{ viewId = "mummy" symbol = "Z" color = ColorId YELLOW weaponOrigin = {4 11} }
{ "jackal" "d" ColorId LIGHT_BROWN }
{ "deer" "R" ColorId DARK_BROWN }
{ "horse" "H" ColorId LIGHT_BROWN }
{ "warhorse" "H" ColorId BROWN }
{ "camel" "C" ColorId LIGHT_BROWN }
{ "cow" "C" ColorId WHITE }
{ "pig" "p" ColorId YELLOW }
{ "donkey" "D" ColorId GRAY }
{ "goat" "g" ColorId GRAY }
{ "boar" "b" ColorId LIGHT_BROWN }
{ "fox" "d" ColorId ORANGE_BROWN }
{ "polar_fox" "d" ColorId LIGHT_GRAY }
{ "kangaroo" "K" ColorId BROWN }
{ "wolf" "d" ColorId DARK_BLUE }
{ "skeleton_wolf" "d" ColorId WHITE }
{ "feral_child" "d" ColorId YELLOW }
{ viewId = "werewolf" symbol = "d" color = ColorId WHITE weaponOrigin = {3 15} }
{ "dog" "d" ColorId BROWN }
{ "husky" "d" ColorId LIGHT_GRAY }
{ viewId = "snowman" symbol = "@" color = ColorId WHITE
  roundShadow = true }
{ "kraken_head" "S" ColorId GREEN }
{ "kraken_land" "S" ColorId DARK_GREEN }
{ "kraken_water" "S" ColorId DARK_GREEN }
{ "death" "D" ColorId DARK_GRAY }
{ "bear" "N" ColorId BROWN }
{ "polar_bear" "N" ColorId LIGHT_GRAY }
{ "bat" "b" ColorId DARK_GRAY }
{ "goblin_artificer" "o" ColorId LIGHT_BLUE }
{ viewId = "goblin_keeper1" symbol = "o" color = ColorId PURPLE weaponOrigin = {4 15} }
{ viewId = "goblin_keeper2" symbol = "o" color = ColorId PURPLE weaponOrigin = {4 15}}
{ viewId = "goblin_keeper3" symbol = "o" color = ColorId PURPLE weaponOrigin = {4 15}}
{ viewId = "goblin_keeper4" symbol = "o" color = ColorId PURPLE weaponOrigin = {4 15}}
{ viewId = "goblin_guard" symbol = "o" color = ColorId DARK_GREEN weaponOrigin = {3 15} }
{ "goblin_kaboomer" "o" ColorId ORANGE }
{ viewId = "troll" symbol = "O" color = ColorId DARK_GREEN weaponOrigin = {3 16} }
{ "goblin_archer" "o" ColorId LIGHT_BROWN }
{ viewId = "goblin_wizard" symbol = "o" color = ColorId LIGHT_BLUE weaponOrigin = {3 15} }
{ viewId = "goblin_warrior" symbol = "o" color = ColorId GREEN weaponOrigin = {3 15} }
{ "goblin_priest" "o" ColorId WHITE }
{ "goblin_matron" "o" ColorId PINK }
{ "goblin_chickenmancer" "o" ColorId YELLOW }
{ "rat" "r" ColorId BROWN }
{ "black_rat" "r" ColorId GRAY }
{ viewId = "rat_soldier" symbol = "@" color = ColorId BROWN weaponOrigin = {4 13} }
{ "rat_lady" "@" ColorId DARK_BROWN }
{ viewId = "rat_king" symbol = "@" color = ColorId LIGHT_BROWN weaponOrigin = {4 13} }
{ "spider" "s" ColorId BROWN }
{ "fly" "b" ColorId GRAY }
{ "ant_worker" "a" ColorId BROWN }
{ "ant_soldier" "a" ColorId YELLOW }
{ "ant_queen" "a" ColorId PURPLE }
{ "snake" "S" ColorId YELLOW }
{ "vulture" "v" ColorId DARK_GRAY }
{ "raven" "v" ColorId DARK_GRAY }
{ "body_part" "%" ColorId RED }
{ "bone" "%" ColorId WHITE }
{ "frozen_remains" "%" ColorId LIGHT_GRAY }
{ "dig_icon" "⛏" ColorId LIGHT_GRAY true }
{ "fill_pit_icon" "⛏" ColorId LIGHT_GRAY true }
{ "sword" ")" ColorId LIGHT_GRAY }
{ viewId = "sword_v" symbol = ")" color = ColorId LIGHT_GRAY weaponOrigin = {10 16} }
{ "infernite_sword" ")" ColorId RED }
{ viewId = "infernite_sword_v" symbol = ")" color = ColorId RED weaponOrigin = {10 16} }
{ "infernite_battle_axe" ")" ColorId RED }
{ viewId = "infernite_battle_axe_v" symbol = ")" color = ColorId RED weaponOrigin = {11 14} }
{ "infernite_war_hammer" ")" ColorId RED }
{ viewId = "infernite_war_hammer_v" symbol = ")" color = ColorId RED weaponOrigin = {9 16} }
{ "infernite_trident" ")" ColorId RED }
{ viewId = "infernite_trident_v" symbol = ")" color = ColorId RED weaponOrigin = {7 16} }
{ viewId = "spear_v" symbol = "/" color = ColorId LIGHT_GRAY weaponOrigin = {14 15} }
{ "spear" "/" ColorId LIGHT_GRAY }
{ "special_sword" ")" ColorId YELLOW }
{ "knife" ")" ColorId WHITE }
{ viewId = "knife_v" symbol = ")" color = ColorId WHITE weaponOrigin = {12 15} }
{ "war_hammer" ")" ColorId BLUE }
{ viewId = "war_hammer_v" symbol = ")" color = ColorId BLUE weaponOrigin = {9 16} }
{ "special_war_hammer" ")" ColorId LIGHT_BLUE }
{ viewId = "battle_axe_v" symbol = ")" color = ColorId GREEN weaponOrigin = {11 14} }
{ "battle_axe" ")" ColorId GREEN }
{ "special_battle_axe" ")" ColorId LIGHT_GREEN }
{ "sceptre" ")" ColorId RED }
{ viewId = "sceptre_v" symbol = ")" color = ColorId RED weaponOrigin = {13 13} }
{ "crozier_wood" ")" ColorId LIGHT_BROWN }
{ viewId = "crozier_wood_v" symbol = ")" color = ColorId LIGHT_BROWN weaponOrigin = {13 13} }
{ "crozier_iron" ")" ColorId LIGHT_GRAY }
{ viewId = "crozier_iron_v" symbol = ")" color = ColorId LIGHT_GRAY weaponOrigin = {13 13} }
{ "crozier_adoxium" ")" ColorId PINK }
{ viewId = "crozier_adoxium_v" symbol = ")" color = ColorId PINK weaponOrigin = {13 13} }
{ "bow" ")" ColorId BROWN }
{ "archwood_bow" ")" ColorId LIGHT_BLUE }
{ "elven_bow" ")" ColorId YELLOW false "bow" }
{ "crossbow" ")" ColorId LIGHT_BROWN }
{ "archwood_crossbow" ")" ColorId LIGHT_RED }
{ "arrow" "/" ColorId BROWN }
{ "wooden_staff" ")" ColorId DARK_BROWN }
{ viewId = "wooden_staff_v" symbol = ")" color = ColorId DARK_BROWN weaponOrigin = {12 13} }
{ "archwood_staff" ")" ColorId BLUE }
{ viewId = "archwood_staff_v" symbol = ")" color = ColorId BLUE weaponOrigin = {11 14} }
{ "adoxium_staff" ")" ColorId PINK }
{ viewId = "adoxium_staff_v" symbol = ")" color = ColorId PINK weaponOrigin = {10 14} }
{ "elven_staff" ")" ColorId WHITE }
{ viewId = "elven_staff_v" symbol = ")" color = ColorId WHITE weaponOrigin = {8 14} }
{ "force_bolt" "*" ColorId DARK_BLUE }
{ "fireball" "*" ColorId ORANGE }
{ "air_blast" "*" ColorId WHITE }
{ "stun_ray" "*" ColorId LIGHT_GREEN }
{ "club" ")" ColorId BROWN }
{ viewId = "club_v" symbol = ")" color = ColorId BROWN weaponOrigin = {13 17} }
{ "heavy_club" ")" ColorId BROWN }
{ viewId = "heavy_club_v" symbol = ")" color = ColorId BROWN weaponOrigin = {12 20} }
{ "scroll" "?" ColorId WHITE }
{ "amulet1" "\"" ColorId YELLOW }
{ "amulet2" "\"" ColorId YELLOW }
{ "amulet3" "\"" ColorId YELLOW }
{ "amulet4" "\"" ColorId YELLOW }
{ "amulet5" "\"" ColorId YELLOW }
{ "amulet6" "\"" ColorId WHITE }
{ "ring" "=" ColorId RED }
{ "devotional_medal" "=" ColorId YELLOW }
{ "gold_ring" "=" ColorId YELLOW }
{ "adoxie_ring" "=" ColorId WHITE }
{ "book" "+" ColorId YELLOW }
{ "adoxie_book" "+" ColorId PURPLE }
{ "hand_torch" "/" ColorId YELLOW }
{ "first_aid" "+" ColorId RED }
{ "lamp" "🜽" ColorId YELLOW true }
{ "trap_item" "+" ColorId YELLOW }
{ "potion1" "!" ColorId LIGHT_RED }
{ "potion2" "!" ColorId BLUE }
{ "potion3" "!" ColorId DARK_RED }
{ "potion4" "!" ColorId YELLOW }
{ "glyph" "~" ColorId GREEN }
{ "dragon_scales" "~" ColorId GREEN }
{ "devil_hooves" "~" ColorId RED }
{ "devil_horns" "~" ColorId LIGHT_GRAY }
{ "nuts" "⠤" ColorId ORANGE true }
{ "brain" "⚭" ColorId PINK true }
{ "tongue" "~" ColorId RED true }
{ "archwood" "/" ColorId LIGHT_BLUE }
{ "key" "*" ColorId YELLOW }
{ "key" "*" ColorId YELLOW }
{ viewId = "tile_gas" symbol = "🌫" color = ColorId WHITE isSymbolFont = true }
{ "black_market_key" "*" ColorId RED }
{ "key_highlight" "*" ColorId ALMOST_WHITE }
{ viewId = "treasurechest" symbol = "=" color = ColorId YELLOW roundShadow = true }
{ viewId = "treasurechest_empty" symbol = "=" color = ColorId YELLOW roundShadow = true }
{ viewId = "automaton_storage" symbol = "=" color = ColorId PURPLE roundShadow = true }
{ viewId = "automaton_storage_empty" symbol = "=" color = ColorId DARK_GRAY roundShadow = true }
{ viewId = "jewelry_storage" symbol = "=" color = ColorId ORANGE roundShadow = true }
{ viewId = "jewelry_storage_empty" symbol = "=" color = ColorId DARK_GRAY roundShadow = true }
{ viewId = "prayer_book_storage" symbol = "=" color = ColorId PINK roundShadow = true }
{ viewId = "prayer_book_storage_empty" symbol = "=" color = ColorId DARK_GRAY roundShadow = true }
{ viewId = "armor_rack" symbol = "=" color = ColorId DARK_BROWN roundShadow = true }
{ viewId = "armor_rack_empty" symbol = "=" color = ColorId DARK_GRAY roundShadow = true }
{ viewId = "weapon_rack" symbol = "=" color = ColorId LIGHT_BROWN roundShadow = true }
{ viewId = "weapon_rack_empty" symbol = "=" color = ColorId LIGHT_GRAY roundShadow = true }
{ viewId = "bow_rack" symbol = "=" color = ColorId BROWN roundShadow = true }
{ viewId = "bow_rack_empty" symbol = "=" color = ColorId GRAY roundShadow = true }
{ viewId = "potion_storage" symbol = "ℍ" color = ColorId LIGHT_BLUE roundShadow = true
    isSymbolFont = true}
{ viewId = "potion_storage_empty" symbol = "ℍ" color = ColorId LIGHT_GRAY roundShadow = true
    isSymbolFont = true}
{ viewId = "scroll_storage" symbol = "ℍ" color = ColorId LIGHT_BLUE roundShadow = true
    isSymbolFont = true}
{ viewId = "scroll_storage_empty" symbol = "ℍ" color = ColorId LIGHT_BROWN roundShadow = true
    isSymbolFont = true}
{ "coffin1" "⚰" ColorId BROWN true }
{ "coffin2" "⚰" ColorId GRAY true }
{ "coffin3" "⚰" ColorId YELLOW true }
{ "loot_coffin" "⚰" ColorId BROWN true "coffin1" }
{ "opened_coffin" "⚰" ColorId BROWN true }
{ "trap" "^" ColorId GREEN }
{ "web_trap" "#" ColorId WHITE true }
{ "surprise_trap" "^" ColorId BLUE true }
{ "terror_trap" "^" ColorId WHITE true }
{ "rock" "✱" ColorId LIGHT_GRAY true "stonepile" }
{ "iron_rock" "✱" ColorId ORANGE true "ironpile" }
{ "ada_ore" "✱" ColorId LIGHT_BLUE true "steelpile" }
{ "iron_rock" "✱" ColorId ORANGE true "ironpile" }
{ "adoxium_rock" "✱" ColorId PINK true "adoxiumpile" }
{ viewId = "infernite_rock" symbol = "✱" color = ColorId RED
  isSymbolFont = true fx = { GLITTERING ColorId ORANGE } }
{ "wood_plank" "/" ColorId BROWN }
{ "painting_n" "*" ColorId LIGHT_BLUE }
{ "painting_e" "*" ColorId LIGHT_BLUE }
{ "painting_s" "*" ColorId LIGHT_BLUE }
{ "painting_w" "*" ColorId LIGHT_BLUE }
{ "canvas_n" "*" ColorId WHITE }
{ "canvas_e" "*" ColorId WHITE }
{ "canvas_s" "*" ColorId WHITE }
{ "canvas_w" "*" ColorId WHITE }
{ "prison" "." ColorId BLUE }
{ viewId = "prison_bars" symbol = "|" color = ColorId LIGHT_GRAY wallConnections = true connectionId = {"prison_bars"}} 
{ viewId = "prison_door_ew" symbol = "-" color = ColorId LIGHT_GRAY wallShadow = true }
{ viewId = "prison_door_ns" symbol = "|" color = ColorId LIGHT_GRAY }
{ "magic_field" "*" ColorId BLUE }
{ viewId = "fence" symbol = "|" color = ColorId BROWN wallConnections = true connectionId = {"fence"}} 
{ viewId = "torch" symbol = "*" color = ColorId YELLOW animated = true }
{ viewId = "candelabrum_ns" symbol = "*" color = ColorId ORANGE animated = true }
{ viewId = "candelabrum_w" symbol = "*" color = ColorId ORANGE animated = true }
{ viewId = "candelabrum_e" symbol = "*" color = ColorId ORANGE animated = true }
{ "sokoban_hole" "0" ColorId DARK_BLUE }
{ viewId = "cauldron" symbol = "ω" color = ColorId GREEN
  isSymbolFont = true roundShadow = true }
{ viewId = "enchanted_cauldron" symbol = "ω" color = ColorId PURPLE
  isSymbolFont = true roundShadow = true }
{ viewId = "mortar_and_pestle" symbol = "=" color = ColorId LIGHT_GRAY
  roundShadow = true }
{ viewId = "cauldron_tar" symbol = "ω" color = ColorId GRAY
  isSymbolFont = true roundShadow = true }
{ "robe" "[" ColorId LIGHT_BROWN }
{ "leather_gloves" "[" ColorId BROWN }
{ "iron_gloves" "[" ColorId LIGHT_GRAY }
{ "ada_gloves" "[" ColorId LIGHT_BLUE }
{ "blue_gloves" "[" ColorId LIGHT_BLUE }
{ "red_gloves" "[" ColorId RED }
{ "leather_armor" "[" ColorId BROWN }
{ "leather_helm" "[" ColorId BROWN }
{ "blue_helm" "[" ColorId LIGHT_BLUE }
{ "chain_armor" "[" ColorId LIGHT_GRAY }
{ "ada_armor" "[" ColorId LIGHT_BLUE }
{ "iron_helm" "[" ColorId LIGHT_GRAY }
{ "cyclops_helm" "[" ColorId ORANGE }
{ "ada_helm" "[" ColorId LIGHT_BLUE }
{ "cornuthaum1" "[" ColorId LIGHT_BROWN }
{ "cornuthaum2" "[" ColorId PINK }
{ "cornuthaum3" "[" ColorId YELLOW }
{ "leather_boots" "[" ColorId BROWN }
{ "iron_boots" "[" ColorId LIGHT_GRAY }
{ "ada_boots" "[" ColorId LIGHT_BLUE }
{ "blue_boots" "[" ColorId LIGHT_BLUE }
{ "green_boots" "[" ColorId LIGHT_GREEN }
{ "wooden_shield" "[" ColorId LIGHT_BROWN }
{ "fetch_icon" "👋" ColorId LIGHT_BROWN true "leather_gloves" }
{ "pit" "^" ColorId WHITE }
{ "creature_highlight" " " ColorId WHITE }
{ "square_highlight" "⛶" ColorId WHITE true }
{ "flanked_highlight" "⬡" ColorId WHITE true }
{ "round_shadow" " " ColorId WHITE }
{ "campaign_defeated" "X" ColorId RED }
{ "special_blbn" "B" ColorId PURPLE }
{ "special_blbw" "B" ColorId LIGHT_RED }
{ "special_blgn" "B" ColorId LIGHT_GRAY }
{ "special_blgw" "B" ColorId WHITE }
{ "special_bmbn" "B" ColorId YELLOW }
{ "special_bmbw" "B" ColorId ORANGE }
{ "special_bmgn" "B" ColorId GREEN }
{ "special_bmgw" "B" ColorId LIGHT_GREEN }
{ "special_hlgn" "H" ColorId LIGHT_GRAY }
{ viewId = "special_hlbn" symbol = "H" color = ColorId PURPLE weaponOrigin = {2 21} }
{ viewId = "special_hlbw" symbol = "H" color = ColorId LIGHT_RED weaponOrigin = {2 20} }
{ viewId = "special_hlgw" symbol = "H" color = ColorId WHITE weaponOrigin = {2 24} }
{ viewId = "special_hmbn" symbol = "H" color = ColorId YELLOW weaponOrigin = {3 15} }
{ viewId = "special_hmbw" symbol = "H" color = ColorId ORANGE weaponOrigin = {3 16} }
{ viewId = "special_hmgn" symbol = "H" color = ColorId GREEN weaponOrigin = {4 15} }
{ viewId = "special_hmgw" symbol = "H" color = ColorId LIGHT_GREEN weaponOrigin = {2 16} }
{ "halloween_kid1" "@" ColorId PINK }
{ "halloween_kid2" "@" ColorId PURPLE }
{ "halloween_kid3" "@" ColorId BLUE }
{ "halloween_kid4" "@" ColorId YELLOW }
{ "halloween_costume" "[" ColorId PINK }
{ "bag_of_candy" "*" ColorId BLUE }
{ "horn_attack" "*" ColorId PINK }
{ "beak_attack" "*" ColorId YELLOW }
{ "touch_attack" "*" ColorId WHITE  }
{ "bite_attack" "*" ColorId RED }
{ "claws_attack" "*" ColorId BROWN }
{ "leg_attack" "*" ColorId GRAY }
{ "fist_attack" "*" ColorId ORANGE }
{ "item_aura" " " ColorId ORANGE }
{ "remains_table" "=" ColorId LIGHT_GREEN }
{ "remains_table_empty" "=" ColorId GRAY }
{ "prophet_remains" "%" ColorId LIGHT_GREEN}
{ viewId = "storage_equipment" symbol = "." color = ColorId BLUE
  sprite = "dig_mark" spriteColor = Rgb 0 0 255 120 }
{ viewId = "storage_resources" symbol = "." color = ColorId GREEN
  sprite = "dig_mark" spriteColor = Rgb 0 255 0 120 }
{ viewId = "quarters" symbol = "." color = ColorId PINK
  sprite = "dig_mark2" }
{ viewId = "standing_torch" symbol = "*" color = ColorId YELLOW
  moveUp = true animated = true }
{ viewId = "decid_tree" symbol = "🜍" color = ColorId DARK_GREEN
  isSymbolFont = true roundShadow = true }
{ viewId = "special_tree" symbol = "🜍" color = ColorId DARK_GREEN
  isSymbolFont = true roundShadow = true }
{ viewId = "canif_tree" symbol = "♣" color = ColorId DARK_GREEN
  isSymbolFont = true roundShadow = true }
{ viewId = "tree_snow" symbol = "🜍" color = ColorId LIGHT_GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "tree_gum" symbol = "♣" color = ColorId LIGHT_GREEN
  isSymbolFont = true roundShadow = true }
{ viewId = "palm_tree" symbol = "⥾" color = ColorId LIGHT_GREEN
  isSymbolFont = true roundShadow = true }
{ viewId = "swamptree" symbol = "ͳ" color = ColorId BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "giant_mushroom" symbol = "Ϯ" color = ColorId GREEN
  isSymbolFont = true roundShadow = true }
{ viewId = "cactus1" symbol = "!" color = ColorId LIGHT_GREEN
  isSymbolFont = true roundShadow = true }
{ viewId = "burnt_tree" symbol = "." color = ColorId DARK_GRAY
  roundShadow = true }
{ viewId = "barricade" symbol = "X" color = ColorId BROWN
  roundShadow = true }
{ viewId = "mushroom1" symbol = "⋆" color = ColorId PINK
  isSymbolFont = true roundShadow = true }
{ viewId = "mushroom2" symbol = "⋆" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true }
{ viewId = "mushroom3" symbol = "⋆" color = ColorId PURPLE
  isSymbolFont = true roundShadow = true }
{ viewId = "mushroom4" symbol = "⋆" color = ColorId BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "mushroom5" symbol = "⋆" color = ColorId LIGHT_GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "mushroom6" symbol = "⋆" color = ColorId ORANGE
  isSymbolFont = true roundShadow = true }
{ viewId = "mushroom7" symbol = "⋆" color = ColorId ORANGE
  isSymbolFont = true roundShadow = true sprite = "mushroom2"
  spriteColor = ColorId LIGHT_BLUE }
{ viewId = "fountain" symbol = "0" color = ColorId LIGHT_BLUE
  roundShadow = true animated = true }
{ viewId = "chest" symbol = "=" color = ColorId BROWN
  roundShadow = true }
{ viewId = "opened_chest" symbol = "=" color = ColorId BROWN
  roundShadow = true }
{ viewId = "boulder" symbol = "●" color = ColorId LIGHT_GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "portal" symbol = "𝚯" color = ColorId WHITE
  isSymbolFont = true roundShadow = true }
{ viewId = "inactive_portal" symbol = "𝚯" color = ColorId GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "bed1" symbol = "=" color = ColorId WHITE }
{ viewId = "bed2" symbol = "=" color = ColorId YELLOW }
{ viewId = "bed3" symbol = "=" color = ColorId PURPLE }
{ viewId = "altar" symbol = "Ω" color = ColorId WHITE
  isSymbolFont = true roundShadow = true }
{ viewId = "bush" symbol = "&" color = ColorId DARK_GREEN
  roundShadow = true }
{ viewId = "swampplant" symbol = "ᴗ" color = ColorId LIGHT_BROWN isSymbolFont = true}
{ viewId = "well" symbol = "0" color = ColorId BLUE
  roundShadow = true }

Def GoldGlitter() { GLITTERING Rgb 253 247 172 255} End

{ viewId = "minion_statue" symbol = "&" color = ColorId YELLOW
  roundShadow = true fx = GoldGlitter() }
{ viewId = "stone_minion_statue" symbol = "&" color = ColorId ALMOST_WHITE
  roundShadow = true }
{ viewId = "saint_statue" sprite = "holy_statue1_gold" symbol = "&" color = ColorId YELLOW
  roundShadow = true fx = GoldGlitter() }
{ viewId = "stone_saint_statue" sprite = "holy_statue1" symbol = "&" color = ColorId ALMOST_WHITE
  roundShadow = true }
{ viewId = "throne" symbol = "Ω" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true fx = GoldGlitter() }
{ viewId = "throne_human" symbol = "Ω" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true fx = GoldGlitter() }
{ viewId = "altar_des" symbol = "Ω" color = ColorId RED
  isSymbolFont = true roundShadow = true }
{ viewId = "torture_table" symbol = "=" color = ColorId GRAY
  roundShadow = true }
{ viewId = "morgue_table" symbol = "=" color = ColorId RED
  roundShadow = true }
{ viewId = "morgue_instrument_table" symbol = "=" color = ColorId LIGHT_GRAY }
{ viewId = "phylactery" symbol = "⚱️" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true }
{ viewId = "phylactery_active" symbol = "⚱️" color = ColorId PURPLE
  isSymbolFont = true roundShadow = true }
{ viewId = "impaled_head" symbol = "⚲" color = ColorId BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "whipping_post" symbol = "}" color = ColorId BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "gallows" symbol = "}" color = ColorId ORANGE
  isSymbolFont = true roundShadow = true }
{ viewId = "notice_board" symbol = "|" color = ColorId BROWN
  roundShadow = true }
{ viewId = "corpse_display1" symbol = "T" color = ColorId RED
  isSymbolFont = true roundShadow = true }
{ viewId = "corpse_display2" symbol = "T" color = ColorId RED
  isSymbolFont = true roundShadow = true }
Def TRAINING(SUF)
{ viewId = "training_wood" + SUF symbol = "‡" color = ColorId BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "training_iron" + SUF symbol = "‡" color = ColorId LIGHT_GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "training_ada" + SUF symbol = "‡" color = ColorId LIGHT_BLUE
  isSymbolFont = true roundShadow = true }
End
TRAINING("")
TRAINING("_necro")
TRAINING("_human")
TRAINING("_dwarf")
{ viewId = "archery_range" symbol = "⌾" color = ColorId LIGHT_BLUE
  isSymbolFont = true roundShadow = true }
Def BOOKCASES(SUF)
{ viewId = "bookcase_wood" + SUF symbol = "▤" color = ColorId BROWN
  roundShadow = true isSymbolFont = true }
{ viewId = "bookcase_iron" + SUF symbol = "▤" color = ColorId LIGHT_GRAY
  roundShadow = true isSymbolFont = true }
{ viewId = "bookcase_gold" + SUF symbol = "▤" color = ColorId YELLOW
  roundShadow = true isSymbolFont = true }
End
BOOKCASES("")
BOOKCASES("_necro")
BOOKCASES("_human")
{ viewId = "rostrum_wood" sprite = "rostrum" symbol = "T" color = ColorId LIGHT_BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "rostrum_iron" sprite = "rostrum2" symbol = "T" color = ColorId LIGHT_GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "rostrum_gold" sprite = "rostrum3" symbol = "T" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true }
{ viewId = "pew_wood" sprite = "church_pew" symbol = "=" color = ColorId LIGHT_BROWN
  isSymbolFont = true roundShadow = true
  connections = {
    "church_pew_centre" { W E }
    "church_pew_left" { E }
    "church_pew_right" { W }
  }
}
{ viewId = "pew_iron" sprite = "church_pew2" symbol = "=" color = ColorId LIGHT_GRAY
  isSymbolFont = true roundShadow = true
  connections = {
    "church_pew_iron_centre" { W E }
    "church_pew_iron_left" { E }
    "church_pew_iron_right" { W }
  }
}
{ viewId = "pew_gold" sprite = "church_pew3" symbol = "=" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true
  connections = {
    "church_pew_gold_centre" { W E }
    "church_pew_gold_left" { E }
    "church_pew_gold_right" { W }
  }
}
{ viewId = "confessional" symbol = "H" color = ColorId LIGHT_BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "luxurious_confessional" sprite = "confessional2" symbol = "H" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true }
{ viewId = "prayer_bench_wood" sprite = "prayer_bench" symbol = "H" color = ColorId LIGHT_BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "prayer_bench_iron" sprite = "prayer_bench2" symbol = "H" color = ColorId LIGHT_GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "prayer_bench_gold" sprite = "prayer_bench3" symbol = "H" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true }
{ viewId = "scriptorium" symbol = "&" color = ColorId DARK_BROWN
  isSymbolFont = true roundShadow = true }
{ viewId = "scriptorium_holy_token" symbol = "I" color = ColorId LIGHT_BROWN
  roundShadow = true }
{ viewId = "demon_shrine" symbol = "Ω" color = ColorId PURPLE
  isSymbolFont = true roundShadow = true }
{ viewId = "angel_shrine" symbol = "Ω" color = ColorId WHITE
  isSymbolFont = true roundShadow = true }
{ viewId = "beast_cage" symbol = "▥" color = ColorId LIGHT_GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "forge" symbol = "&" color = ColorId LIGHT_BLUE
  roundShadow = true }
{ viewId = "lava_forge" symbol = "&" color = ColorId LIGHT_RED
  roundShadow = true }
{ viewId = "forge_quenching_bucket" symbol = "o" color = ColorId LIGHT_BLUE
  roundShadow = true }
{ viewId = "workshop" symbol = "&" color = ColorId LIGHT_BROWN
  roundShadow = true }
{ viewId = "enchanted_workshop" symbol = "&" color = ColorId PURPLE
  roundShadow = true }
{ viewId = "workshop_tool_stand" symbol = "=" color = ColorId LIGHT_BROWN
  roundShadow = true }
{ viewId = "jeweller" symbol = "&" color = ColorId YELLOW
  roundShadow = true }
{ viewId = "lava_jeweller" symbol = "&" color = ColorId LIGHT_GRAY
  roundShadow = true }
{ viewId = "jeweller_polishing_wheel" symbol = "O" color = ColorId GRAY
  roundShadow = true }
{ viewId = "dining_table" symbol = "&" color = ColorId LIGHT_BLUE
  roundShadow = true }
{ viewId = "haypile" symbol = "&" color = ColorId YELLOW
  roundShadow = true }
{ viewId = "poetry_table" symbol = "&" color = ColorId DARK_BROWN
  roundShadow = true }
{ viewId = "distillery" symbol = "&" color = ColorId LIGHT_GRAY
  roundShadow = true }
{ viewId = "furnace" symbol = "&" color = ColorId ORANGE
  roundShadow = true fx = {SMOKE} }
{ viewId = "grave" symbol = "☗" color = ColorId GRAY
  isSymbolFont = true roundShadow = true }
{ viewId = "automaton_engine" symbol = "⚙" color = ColorId WHITE
  isSymbolFont = true roundShadow = true fx = { ENGINE_STEAM } }
{ viewId = "guard_post" symbol = "⚐" color = ColorId YELLOW
  isSymbolFont = true roundShadow = true }
{ viewId = "eyeball" symbol = "e" color = ColorId BLUE
  roundShadow = true }
{ viewId = "wood_door_ew" symbol = "-" color = ColorId BROWN
  wallShadow = true }
{ viewId = "wood_door_ns" symbol = "|" color = ColorId BROWN }
{ viewId = "wood_gate_w" symbol = "-" color = ColorId BROWN
  wallShadow = true }
{ viewId = "wood_gate_e" symbol = "-" color = ColorId BROWN
  wallShadow = true }
{ viewId = "wood_gate_n" symbol = "|" color = ColorId BROWN }
{ viewId = "wood_gate_s" symbol = "|" color = ColorId BROWN }
{ viewId = "iron_gate_w" symbol = "-" color = ColorId LIGHT_GRAY
  wallShadow = true }
{ viewId = "iron_gate_e" symbol = "-" color = ColorId LIGHT_GRAY
  wallShadow = true }
{ viewId = "iron_gate_n" symbol = "|" color = ColorId LIGHT_GRAY }
{ viewId = "iron_gate_s" symbol = "|" color = ColorId LIGHT_GRAY }
{ viewId = "ada_gate_w" symbol = "-" color = ColorId LIGHT_BLUE
  wallShadow = true }
{ viewId = "ada_gate_e" symbol = "-" color = ColorId LIGHT_BLUE
  wallShadow = true }
{ viewId = "ada_gate_n" symbol = "|" color = ColorId LIGHT_BLUE }
{ viewId = "ada_gate_s" symbol = "|" color = ColorId LIGHT_BLUE }
{ viewId = "iron_door_ew" symbol = "-" color = ColorId LIGHT_GRAY
  wallShadow = true }
{ viewId = "iron_door_ns" symbol = "|" color = ColorId LIGHT_GRAY }
{ viewId = "ada_door_ew" symbol = "-" color = ColorId LIGHT_BLUE
  wallShadow = true }
{ viewId = "ada_door_ns" symbol = "|" color = ColorId LIGHT_BLUE }
{ viewId = "wood_wall" symbol = "#" color = ColorId DARK_BROWN
  wallShadow = true wallConnections = true }
{ viewId = "wood_pillar" symbol = "⌑" isSymbolFont = true color = ColorId DARK_BROWN }
{ viewId = "castle_pillar" symbol = "⌑" isSymbolFont = true color = ColorId LIGHT_GRAY }
{ viewId = "castle_wall" symbol = "#" color = ColorId LIGHT_GRAY
  wallShadow = true wallConnections = true }
{ viewId = "archer_wall" symbol = "#" color = ColorId ALMOST_WHITE
  wallShadow = true wallConnections = true }
{ viewId = "mud_wall" symbol = "#" color = ColorId LIGHT_BROWN
  wallShadow = true wallConnections = true }
{ viewId = "snow_wall" symbol = "#" color = ColorId WHITE
  wallShadow = true wallConnections = true }
{ viewId = "ruin_wall" symbol = "#" color = ColorId DARK_GRAY
  wallConnections = true }
{ viewId = "road" symbol = "." color = ColorId LIGHT_GRAY
  roadConnections = true }
{ viewId = "sand" symbol = "." color = ColorId YELLOW canMirror = true
  extraBorders = { "water" "floor" "keeper_floor" "roof" } }
{ viewId = "red_sand" symbol = "." color = ColorId ORANGE canMirror = true
  extraBorders = { "water" "floor" "keeper_floor" "roof" } }
{ viewId = "mud" symbol = "." color = ColorId BROWN
  extraBorders = { "water" "hill" "sand" "floor" "keeper_floor" "roof" } }
{ viewId = "snow" symbol = "." color = ColorId WHITE
  extraBorders = { "floor" "keeper_floor" "roof" }}
{ viewId = "ice" symbol = "." color = ColorId LIGHT_BLUE waterSides = "water" }
{ viewId = "grass" symbol = "𝃰" color = ColorId GREEN
  isSymbolFont = true canMirror = true
  extraBorders = { "water" "hill" "sand" "mud" "floor" "keeper_floor" "roof" } }
{ viewId = "swampgrass" symbol = "𝃰" color = ColorId DARK_GREEN
  isSymbolFont = true canMirror = true
  extraBorders = { "water" "hill" "sand" "mud" "floor" "keeper_floor" "roof" } }
{ viewId = "hill" symbol = "𝀢" color = ColorId DARK_GREEN
  isSymbolFont = true canMirror = true
  extraBorders = { "water" "sand" "floor" "keeper_floor" "roof" } }
{ viewId = "water" symbol = "~" color = ColorId LIGHT_BLUE
  waterSides = "water" animated = true spriteColor = Rgb 100 130 220 255 }
{ viewId = "enchanted_water" symbol = "~" color = ColorId PURPLE
  waterSides = "water" animated = true spriteColor = Rgb 170 100 220 255 }
{ viewId = "tar" symbol = "~" color = ColorId DARK_GRAY
  waterSides = "water" spriteColor = Rgb 50 50 50 255 }
{ viewId = "magma" symbol = "~" color = ColorId RED
  waterSides = "magma" animated = true fx = { MAGMA_FIRE } }
{ viewId = "fog_of_war" symbol = " " color = ColorId WHITE sprite = "empty"
  waterSides = "fogofwar" }
{ viewId = "mountain" symbol = "#" color = ColorId GRAY
  wallShadow = true mountainSides = "mountain" }
{ viewId = "mountain_sand" symbol = "#" color = ColorId LIGHT_BROWN
  wallShadow = true mountainSides = "mountain" }
{ viewId = "mountain_skulls" symbol = "#" color = ColorId LIGHT_RED
  wallShadow = true mountainSides = "mountain" }
{ viewId = "wall_skulls" sprite = "mountain_skulls" symbol = "#" color = ColorId RED
  wallShadow = true mountainSides = "dungeonwall" }
{ viewId = "red_sandstone" symbol = "#" color = ColorId BROWN
  wallShadow = true mountainSides = "mountain" }
{ viewId = "glacier" symbol = "#" color = ColorId SKY_BLUE
  wallShadow = true mountainSides = "mountain" }
{ viewId = "mountain2" symbol = "#" color = ColorId DARK_GRAY
  wallShadow = true mountainSides = "mountain" }
{ viewId = "hell_mountain" symbol = "#" color = ColorId DARK_RED
  wallShadow = true mountainSides = "mountain" }
{ viewId = "dungeon_wall" symbol = "#" color = ColorId LIGHT_GRAY
  sprite = "mountain" wallShadow = true mountainSides = "dungeonwall" }
{ viewId = "dungeon_wall2" symbol = "#" color = ColorId DARK_BLUE
  sprite = "mountain2" wallShadow = true mountainSides = "dungeonwall" }
{ viewId = "necro_wall" symbol = "#" color = ColorId LIGHT_GRAY
  sprite = "mountain" wallShadow = true mountainSides = "necrowall" }
{ viewId = "necro_wall2" symbol = "#" color = ColorId DARK_BLUE
  sprite = "mountain2" wallShadow = true mountainSides = "necrowall" }
{ viewId = "dwarf_wall" symbol = "#" color = ColorId LIGHT_GRAY
  sprite = "mountain" wallShadow = true mountainSides = "dwarfwall" }
{ viewId = "dwarf_wall2" symbol = "#" color = ColorId DARK_BLUE
  sprite = "mountain2" wallShadow = true mountainSides = "dwarfwall" }
{ viewId = "sandstone_wall" symbol = "#" color = ColorId YELLOW
  sprite = "mountain_sand" wallShadow = true mountainSides = "dungeonwall" }
{ viewId = "gold_ore" symbol = "⁂" color = ColorId YELLOW
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "mountain2" fx = GoldGlitter() }
{ viewId = "hell_gold_ore" sprite = "gold_ore" symbol = "⁂" color = ColorId YELLOW
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "hell_mountain" fx = GoldGlitter() }
{ viewId = "gold" symbol = "$" color = ColorId YELLOW fx = GoldGlitter() }
{ viewId = "iron_ore" symbol = "⁂" color = ColorId DARK_BROWN
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "mountain2" }
{ viewId = "stone" symbol = "⁂" color = ColorId LIGHT_GRAY
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "mountain2" }
{ viewId = "hell_stone" sprite = "stone" symbol = "⁂" color = ColorId LIGHT_GRAY
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "hell_mountain" }
{ viewId = "adamantium_ore" symbol = "⁂" color = ColorId LIGHT_BLUE
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "mountain2" fx = { GLITTERING ColorId LIGHT_BLUE } }
{ viewId = "hell_adamantium_ore" sprite = "adamantium_ore" symbol = "⁂" color = ColorId LIGHT_BLUE
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "hell_mountain" fx = { GLITTERING ColorId LIGHT_BLUE } }
{ viewId = "adoxium_ore" symbol = "⁂" color = ColorId PINK
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "hell_mountain" fx = { GLITTERING ColorId PINK } }
{ viewId = "infernite_ore" symbol = "⁂" color = ColorId RED
  isSymbolFont = true wallShadow = true mountainSides = "mountain"
  background = "hell_mountain" fx = { GLITTERING ColorId ORANGE } }

# Legacy tiles, not in vanilla anymore
  { "orc" "o" ColorId DARK_BLUE }
  { "orc_captain" "o" ColorId PURPLE }
  { "orc_shaman" "o" ColorId YELLOW }
  { "ogre" "O" ColorId GREEN }
